Game Testing Methods

Published: August 8, 2025 | Author: KOCHE, DAVID L

Devices and OS Versions

We test on a range of iOS and Android devices, from budget to flagship, and across multiple OS versions to ensure compatibility.

Test Duration

Each game is tested for a minimum of 10 hours of playtime, spread over different sessions to assess both short-term and long-term engagement.

Evaluation Criteria

Updates

This methodology was last updated on August 8, 2025 and is subject to revision as technology and player expectations evolve.

Additional Information

Our testing philosophy is built around fairness, repeatability, and depth. Every game undergoes a structured evaluation period that ranges from several hours for simpler titles to several weeks for complex or content-rich games. This ensures we experience both early gameplay and later stages that may reveal balancing issues, progression challenges, or monetization changes.

We perform testing on multiple device types—typically including a high-end flagship phone, a mid-range device, and where possible, an entry-level budget model. This helps us understand performance across different hardware capabilities. We also test on both iOS and Android whenever the game is available on both platforms, noting any differences in graphics, controls, or available features.

Our scoring system is not arbitrary: it reflects weighted criteria such as graphics quality, gameplay mechanics, stability, monetization fairness, and replay value. Where applicable, we re-test games after major updates or patches to ensure our reviews stay relevant.

We take pride in documenting bugs and glitches, and we verify whether they are reproducible across devices or isolated to specific hardware. This methodology has been refined over time and will continue evolving as mobile technology advances and player expectations change.

Additional Information

Our testing philosophy is built around fairness, repeatability, and depth. Every game undergoes a structured evaluation period that ranges from several hours for simpler titles to several weeks for complex or content-rich games. This ensures we experience both early gameplay and later stages that may reveal balancing issues, progression challenges, or monetization changes.

We perform testing on multiple device types—typically including a high-end flagship phone, a mid-range device, and where possible, an entry-level budget model. This helps us understand performance across different hardware capabilities. We also test on both iOS and Android whenever the game is available on both platforms, noting any differences in graphics, controls, or available features.

Our scoring system is not arbitrary: it reflects weighted criteria such as graphics quality, gameplay mechanics, stability, monetization fairness, and replay value. Where applicable, we re-test games after major updates or patches to ensure our reviews stay relevant.

We take pride in documenting bugs and glitches, and we verify whether they are reproducible across devices or isolated to specific hardware. This methodology has been refined over time and will continue evolving as mobile technology advances and player expectations change.

Last updated: March 16, 2025